#ifndef CAMERA_H
#define CAMERA_H

#include <SDL/SDL.h>

class Camera
{
    private:
        SDL_Rect cam;
        bool move;

    public:
        Camera();

        void setup();
        void set_cam(int x, int y);

        void update();
        void moveCamera(bool newMove);

        SDL_Rect get_cam();
        int x();
        int y();
};

#endif // CAMERA_H
